//
//  ScreenG1.h
//  MetarealEngine
//
//  Created by David Van Brink on 1/19/15.
//  Copyright (c) 2015 David Van Brink. All rights reserved.
//

#ifndef __MetarealEngine__ScreenG1__
#define __MetarealEngine__ScreenG1__

#include "Screens.h"
#include "MeWorld.h"
class ScreenG1 : public Screen
{
public:
    
    MeIMaterial *material;
    MeGaud *groundG;
    
    MeWorld *world;
    MeHam *flyerHam;
    
    
    ScreenG1();
    virtual void begin();
    virtual void keyDown(int k);
    virtual void keyUp(int k);
    virtual void tick();
    virtual void draw(MeIFrameBuffer *destination);
    
    std::string getName() override { return "ScreenG1"; }
};


#endif /* defined(__MetarealEngine__ScreenG1__) */
